Okines Arcade Game

Developed an arcade game for Olimpiade Kimia UNNES 2023 using the GDevelop game engine.
Technologies Used:
- Game Develop App
- Programming Algorithm
Project Documentation:

Map Design for Every Level
I made the design of the entire map level, starting from obstacles to enemy placement and questions, it wasn't easy to make this because the level of difficulty had to be adjusted.

Main Character Logic
I created character logic, for example when a character is hit by an enemy, their blood will decrease by one and when the character's blood runs out, the game ends. Likewise, if the character gets a question, they will be redirected to the question-solving page.

Enamy Character Logic
For the enemy logic, I made it so that when the main character is hit by an enemy, their blood will decrease, there are several types of enemies that move fast and slow, and there are also types of enemies that push the main character, and the most overpowered is the final boss where if stepped on, they will immediately be K.O.